She missed the smile at first -- or the attempt at one, if she's being really nice about it -- but she turns and grins at him, a brow cocked in suspicion. No way. A zombie's trying to pull the moves on her? She doesn't believe it, but a laugh escapes, and after a second the sound grows, exacerbated by the look on his face. It's like a smile and a frown at the same time.
She can't believe she's seeing a Dead guy smile. It feels pretty sweet. In the weirdest way possible.
"You're really wasting your flattery, Mr. Zombie." Cheesy works, and it's obvious. Try being stuck with a no-nonsense, no-humor general as your only company; anyone would start loving cheesy after that.
Maybe it's not completely wasted, because she squeezes back and leads them inside through a door that's been pried open, or else never got the chance to close before the system died. Broken windows aside, it'll work for now, until they get a solid plan. Solid map. She remembers the path here enough to draw it out if she can find something to draw with. Besides, the windows might be a way for someone to get in, but it's also a way for them to get out. Never trap yourself in a corner. The wall that protects you turn into the wall that breaks you.
She wonders if the train's an other attempt at bottling her like that plane, but she figures he knows better. It's not gonna work. She just wants the break, then they're off again. She's gotta find food soon anyway, whether she's hungry now or not (she is), and water's a must-have. Only way she's drinking tunnel water is if she's absolutely desperate. Not quite there yet.
The seats are mostly in order inside, but the room gets tight near where the walls have curved inward from the train slamming into the wall. She takes one, legs laid out in front.
"I'm starting to miss your records, R. They set the mood pretty well."
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She can't believe she's seeing a Dead guy smile. It feels pretty sweet. In the weirdest way possible.
"You're really wasting your flattery, Mr. Zombie." Cheesy works, and it's obvious. Try being stuck with a no-nonsense, no-humor general as your only company; anyone would start loving cheesy after that.
Maybe it's not completely wasted, because she squeezes back and leads them inside through a door that's been pried open, or else never got the chance to close before the system died. Broken windows aside, it'll work for now, until they get a solid plan. Solid map. She remembers the path here enough to draw it out if she can find something to draw with. Besides, the windows might be a way for someone to get in, but it's also a way for them to get out. Never trap yourself in a corner. The wall that protects you turn into the wall that breaks you.
She wonders if the train's an other attempt at bottling her like that plane, but she figures he knows better. It's not gonna work. She just wants the break, then they're off again. She's gotta find food soon anyway, whether she's hungry now or not (she is), and water's a must-have. Only way she's drinking tunnel water is if she's absolutely desperate. Not quite there yet.
The seats are mostly in order inside, but the room gets tight near where the walls have curved inward from the train slamming into the wall. She takes one, legs laid out in front.
"I'm starting to miss your records, R. They set the mood pretty well."